Narkha

Narkha

Research
UX Design
UI Design

Research
UX Design
UI Design

ABOUT NARKHA

  • Narkha is a PAN India clothing brand startup creating products that resonate with the community.

  • Collaborating with schools, companies & influencers to curate their own line of merchandise.

CONTEXT

CONTEXT

The existing app was good but had..

The existing app was good but had..

Cart abandonment issues

Customers abruptly exited the app during the checkout process and did not complete their purchase.

Missed opportunities for bulk order customers

The app fails to communicate the business's ability to accommodate bulk orders, excluding a key customer segment.

THE CHALLENGE

THE CHALLENGE

I came up with two problem statements to effectively address the issues discovered.

PROBLEM STATEMENT

PROBLEM STATEMENT

  1. How might we reduce cart abandonment and ensure a seamless, checkout experience that encourages users to complete their purchases?

  1. How might we effectively incorporate the business’s ability to accommodate bulk orders to attract and retain this key customer segment?

Understanding why shopping carts get abandoned
Understanding why shopping carts get abandoned
After researching through blogs, articles and other resources, these were my key takeaways:

01.

01.

35-40% increase in conversion rates by enhancing the UX of the checkout pages.

02.

02.

65% of Indian consumers prefer Cash On Delivery (COD) as their preferred mode of payment.

Challenges with managing bulk orders
After researching through blogs, articles and other resources, these were my key takeaways:

01.

01.

35-40% increase in conversion rates by enhancing the UX of the checkout pages.

02.

02.

65% of Indian consumers prefer Cash On Delivery (COD) as their preferred mode of payment.

BARRIERS & CHALLENGES IN EXPLORATION

BARRIERS & CHALLENGES IN EXPLORATION

01.

01.

User Engagement & Activation

User Engagement & Activation

Users struggle with initiating exploration, particularly when stuck in passive behaviors like doom scrolling or when they have spare time in new or familiar environments.

Users struggle with initiating exploration, particularly when stuck in passive behaviors like doom scrolling or when they have spare time in new or familiar environments.

02.

02.

Decision Fatigue & Choice Overload

Decision Fatigue & Choice Overload

Users experience decision fatigue and frustration due to the overwhelming number of activity options, leading to FOMO and difficulty in making confident choices.

Users experience decision fatigue and frustration due to the overwhelming number of activity options, leading to FOMO and difficulty in making confident choices.

03.

03.

Lack of Motivation for Physical Activity

Lack of Motivation for Physical Activity

Users often lack motivation to walk, focusing more on reaching a destination rather than enjoying the journey, resulting in reduced engagement in daily physical activity.

Users often lack motivation to walk, focusing more on reaching a destination rather than enjoying the journey, resulting in reduced engagement in daily physical activity.

PROPOSED SOLUTION

PROPOSED SOLUTION

01.

01.

Personalized Exploration

Personalized Exploration

Incorporate a feature that syncs with users' calendars to recommend activities based on their available time, ensuring suggestions fit seamlessly into their busy schedules.

Incorporate a feature that syncs with users' calendars to recommend activities based on their available time, ensuring suggestions fit seamlessly into their busy schedules.

02.

02.

Limited Options

Limited Options

An app that has limited options to choose from, to prevent decision fatigue.

An app that has limited options to choose from, to prevent decision fatigue.

03.

03.

Cost-Effective Options

Cost-Effective Options

Include a section dedicated to budget-friendly activities and events, tailored specifically for students, to help overcome financial constraints and encourage regular exploration.

Include a section dedicated to budget-friendly activities and events, tailored specifically for students, to help overcome financial constraints and encourage regular exploration.

VISUAL DESIGN

VISUAL DESIGN

Iterations & Explorations

Iterations & Explorations

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

Idea 1

Idea 1

Initially, I aimed to eliminate decision fatigue by designing an MVP that immediately provided users with a route based on their available time. However, this approach hid all interactions, including the final destination, which posed significant security and privacy concerns. Recognizing that users prefer to know where they are headed, I re-evaluated the app's design. My goal was to maintain the simplicity of minimal choices while ensuring users feel informed and secure about their journey. This led to a thoughtful reimagining of the app, balancing ease of use with transparency and safety.

Initially, I aimed to eliminate decision fatigue by designing an MVP that immediately provided users with a route based on their available time. However, this approach hid all interactions, including the final destination, which posed significant security and privacy concerns. Recognizing that users prefer to know where they are headed, I re-evaluated the app's design. My goal was to maintain the simplicity of minimal choices while ensuring users feel informed and secure about their journey. This led to a thoughtful reimagining of the app, balancing ease of use with transparency and safety.

Final Idea

Final Idea

After refining idea 1, I finalized this reimagined app with minimal interactions and full transparency.

After refining idea 1, I finalized this reimagined app with minimal interactions and full transparency.

VISUAL DESIGN

VISUAL DESIGN

Style Guide

Style Guide

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

VISUAL DESIGN

VISUAL DESIGN

High-Fidelity Designs

High-Fidelity Designs

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

This stage focused on creating designs that are not only visually appealing but also responsive and centered around user needs.

  1. Start exploring

  1. Start exploring

The map is the central element, providing users with a visual representation of their exploration journey.

The map is the central element, providing users with a visual representation of their exploration journey.

  1. Find nearby routes

  1. Find nearby routes

Click here to interact with the prototype!

Click here to interact with the prototype!

Like what you see?

Get in touch with me on LinkedIn or email me at vn9336@g.rit.edu

Like what you see?

Get in touch with me on LinkedIn or email me at vn9336@g.rit.edu

Like what you see?

Get in touch with me on LinkedIn or email me at vn9336@g.rit.edu